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XNA and isometric

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thanks for the answers..
 
i have one last general question..
 
what is the best way to place objects/enemies/buildings
 
should i put objects and buildings on the map (tilemap) or should i put them as object in a list.. (like moving enemies)
 
if they are an object and stored in a list i could give them attributes (like coordinates, bounding box coordinates,depth etc).
 
what do you think?
 
 
thx
 
 
 

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